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New Version Of The PC-Engine Emulator Wiiengine

September 5, 2008 by Hawq 

A PC-Engine emulator for the Nintendo Wii, here’s what it does so far:

  • 512 entries per case. The main directory should be: / Roma / pcengine and a different level with additional games may be added (eg / Roma / pcengine / DraculaX with data / audio tracks for the game or: / Roma / pcengine / favorites with your games Favorites)
  • Support for the Roma PCengine formats. Pce. Bz2 or. Zip. A compressor. Bz2 is integrated into the program to convert files. A piece. Bz2 since the file manager.
  • Support CDROM via formats. Iso and. Toc. The format. Toc file is a narrative that ties the different tracks of audio and data and can also linked a specific system for the Roma game audio tracks can be formatted. Wav or. Ogg, 22.5/44.1Khz stereo / mono 8 / 16 bits. A card system is needed to support the CDROM.
  • The utility bincuesplit (created by Hermes) is integrated in order to extract the data and audio tracks from a CD-ROM image cue / bin. The program creates the file. Toc and compresses audio format. Ogg.
  • Support up to 4 controllers, using 4 Wiimotes with 2 modes assignements. The Intelligent mode assigns controllers as they are successively illuminated (in the emulator button HOME only work if the controller has not been previously assigned), according to the order and the number of controllers connected (eg the controller 1 may be used for the player 1 if there is only one controller connected. The mode assigns the number of contrôleurdirectement the issue of player.
  • Ability to program the buttons 1 and 2 as you want or as autofire.
  • Capture images format. Bmp and player images. Bmp integrated. The emulator will create a folder specifically for this function: / Roma / pcengine / img where the images are stored using a digital sequence.
  • WRAM autosave. The game sotckera data in a file. Wra when leaving the game or by pressing the buttons or RESET POWER on the Wii. The files will be stored in: / Roma / pcengine / saves
  • Management backups. Full support each storing data of the game (including CD-ROM) to be able to retrieve them directly (by loading the file. Sav from the directory / saves /) or from the configuration menu once the game loaded. backups are stored in: / Roma / pcengine / saves and bzip using compression to reduce file size.
  • Support for video modes PAL / NTSC. Bilinear filtering for improving the image..
  • Download from the release thread or below.

    Wiiengine For Nintendo WiiWiiengine For Nintendo Wii (558.5 KiB, 17 Downloads) - Version 1.0

    Looking for our Wiiengine Page? Click below!

      Wiiengine - Downloads, Screenshots, and More!

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