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New Version Of The SNES Emulator Bsnes

August 11, 2008 by Hawq 

byuu has updated his SNES emulator for Windows, the source is available so you can make a penguin friendly version as well if you want, so let’s see what he has done:

  • SPC7110 decompression code updated to latest version by neviksti and converted to a state machine; SPC7110 overhead is now identical to S-DD1 overhead (eg ~5% speed hit over standard games)
  • Fixed a major bug in SPC7110 data port emulation that was crashing Super Power League 4 [Jonas Quinn]
  • HDMA trigger point corrected to H=1104, bus sync timing corrected
  • All illegal DMA A-bus accesses should now be properly blocked
  • DMA state machine rewritten, greatly simplified
  • Major corrections to HDMA run timing; fixes flickering bugs in Mecarobot Golf and Super Mario Kart
  • Emulator now defaults to 2/1/3 SNES (CPU/PPU1/PPU2 revision numbers)
  • Multitap emulation added, can be attached to either or both controller ports; user interface updated to reflect this
  • Status messages (cartridge loaded / unloaded, UPS patch applied, etc) now appear in status bar
  • Added advanced configuration option, “input.analog_axis_resistance”, to control gamepad analog stick sensitivity
  • Download from the homepage or below.

    bsnes For Windowsbsnes For Windows (470.5 KiB, 156 Downloads) - Version 0.034

    bsnes Source Codebsnes Source Code (438 KiB, 90 Downloads) - Version 0.034

    Looking for our bsnes Page? Click below!

      bsnes - Downloads, Screenshots, and More!

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