New Version Of The Nintendo 64 Emulator DaedalusX64
July 27, 2010 by Hawq
More portable Nintendo 64 fun if you have a PSP now with an updated Daedalus, let’s see what’s new this time round:
Rev547:
- [+] Added a quick hack for Chameleon Twist (It boots now)
- [+] Added an option to change the color of the GUI in global settings( black,red,green,blue,and magenta can be used)
- [+] Added preview pics for all games (bdacanay)
- [!] Cleaned up some mistakes in roms.ini (bdacanay)
- [~] Remove Mario Kart hack (no longer needed)
- [!] guTranslateF patch speedup with ~50% doing a partial memcopy first (corn)
- [!] Speed up guNormalize_Rugrats and guNormalize_Mario patches with ~50% using VFPU and no memcopy (corn)
Rev546:
- [!] Simplify logic to handle game specific hacks, also improved debug info when hacks are applied to roms.
- [+] Added a hack to fix depth issues in Nascar games
- [+] Added WIP to get rid off zfighting(only enabled for batman atm, might be tricky to get right for all games due PSP hardware limitations..)
- [!] Enabled guNormalize_Mario( small speed up in games that use this patch ex: Mario 64)
- [+] Added a hack to disable guNormalize_Mario patch for Mario Kart.
- [~] Corrected small typo from last commit..
Rev545:
- [!] Huge clean up in our prefs, now we don’t need to make game specific hacks as “options” or rely on roms.ini(We can add hacks as easy as two clicks now)
- [!] Removed memory access optimization -still not ready for showtime
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- [~] Removed blender for Paper Mario’s menu
- [+] Partial TMEM emulation (this based on StrmnNrmn’s load block code, note : it fixes several glitches in textures at the cost of speed..)
Download from the release thread or below.
DaedalusX64 For PSP (1.7 MiB, 30 Downloads) - Version Alpha Revision 547 no previews
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Daedalus - Downloads, Screenshots, and More!



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