New Version Of The GameBoy and GameBoy Colour Emulators JSwingBoy And JMEBoy
August 5, 2008 by Hawq
A GameBoy and GameBoy Colour emulator in Java for mobile devices and PC’s, let’s see what’s been done shall we?
JMEBoy:
- added localization support
- added support for the device’s orientation sensor, should the device have one (feature request ID 2025619)
- solved the problem that the VoluntaryWaveChannel would throw an ArrayIndexOutOfBoundsException after long usage (bug ID 2024611)
- fixed the problem that HDMA did not work when the LCD was disabled (bug ID 2024603)
- fixed that problem that running a game that uses the GBC’s double speed mode caused the next game to run slowly (bug ID 2024375)
- fixed the problem that LCDC bit 0 is not considered in GBC mode (bug ID 2024372)
- fixed the bug that sometimes wrong tiles got painted (bug ID 2019632)
JSwingBoy:
- added localization support
- fixed the problem of the missing suspend menu entry
- solved the problem that the VoluntaryWaveChannel would throw an ArrayIndexOutOfBoundsException after long usage (bug ID 2024611)
- fixed the problem that HDMA did not work when the LCD was disabled (bug ID 2024603)
- fixed that problem that running a game that uses the GBC’s double speed mode caused the next game to run slowly (bug ID 2024375)
- fixed the problem that LCDC bit 0 is not considered in GBC mode (bug ID 2024372)
- fixed the bug that sometimes wrong tiles got painted (bug ID 2019632)
Download from the sourceforge page or below.
JMEBoy For Java (119.7 KiB, 59 Downloads) - Version 1.2
JMEBoy For Java Enabled Phones (287 bytes, 48 Downloads) - Version 1.2
JMEBoy For Java With Games (549.1 KiB, 65 Downloads) - Version 1.2
JMEBoy For Java Enabled Phones With Games (297 bytes, 66 Downloads) - Version 1.2
JSwingBoy For Java (110.1 KiB, 45 Downloads) - Version 1.2
Looking for our JMEBoy Page? Click below!



No comments yet.