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New Version Of The MSX Emulator meisei

September 3, 2008 by Hawq 

An MSX, MSX and MSX2+ emulator for Windows, I never had an MSX myself nor did I know anyone with one but as it was the birthplace of the Metal Gear series it has at least some games that are worth trying out, but is the emulator worth trying out? cast your eyes over the news and decide for yourselves:

  • input: fixed keyboard matrix ghosting on more than 2 rows
  • input: fixed DirectInput lag
  • fixed possible memory leak with on-screen messages
  • moved enable/disable on-screen messages to the GUI menu (previously, it was just in the .ini file)
  • mappers: added Korean bootleg multicarts: 80-in-1, 90-in-1, and 126-in-1
  • mappers: bought and reverse engineered Cross Blaim and Harry Fox mappers, their emulation should be almost completely accurate now
  • mappers: added Konami Sound Cartridge, SCC-I with 128KB RAM
  • mappers: fixed stupid crash when loading savestates with SRAM mappers
  • mappers: added preliminary support for Zemina ZMB hardware
  • PSG: added emulation of pin 6/7 mask quirk
  • input: added Konami HyperShot controller emulation
  • input: added Torikeshi/Jikkou keys, available on some Panasonic MSXes
  • input: added support for Sony’s hardware pause key
  • mappers: fixed SCC power-on state, the music in Nerlaska’s Monster Hunter was broken
  • gfx: fixed a few NTSC renderer bugs and made S-Video the default video signal, if it’s too slow for you, change it to RGB
  • added a powerful tile viewer, with support for loading/saving tables or SCx files, and a built-in editor similar to Wolf’s Polka
  • added a sprite viewer, with similar features to the tile viewer, like changing the Indian’s expression to http://hap.samor.nl/meisei_archive/magdance.gif
  • added custom savestate/movie slot, allowing any filename instead of the numbered defaults
  • added support for saving screenshots
  • PSG: added support for AY8910 (only configurable in the .ini file for now)
  • added a PSG logger, allowing you to to log raw, MIDI, or YM files. YM files can be played back, on eg. Ay_Emul ( http://bulba.untergrund.net/emulator_e.htm ). http://hap.samor.nl/meisei_archive/Infinite%20-%20Universe%20Unknown.zip , and http://hap.samor.nl/meisei_archive/Konami%20-%20Usas.zip .. for example
  • PSG: added output viewer, with currently played notes on a piano bar
  • PSG: added support for substituting simple waveforms with the default squarewaves, including many presets by Wolf, and a wave editor
  • gfx: made the palette editor easier to use, and included a few more presets
  • included yet another game by Infinite, Montana John and the Templar’s Treasure
  • Download from the homepage or below.

    meisei For Windowsmeisei For Windows (494.8 KiB, 44 Downloads) - Version 1.2

    meisei Source Codemeisei Source Code (434.1 KiB, 39 Downloads) - Version 1.2

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