New Version Of The Arcade Emulator SDLMame
January 1, 2010 by Hawq
Updates now for the source code and Mac OSX versions of this Mame that shuns DirectX and there’s a bit more news than the past few versions have had:
1) Up to date with baseline 0.136 (RB) 2) More typecasting so compiling as C++ can succeed (couriersud) 3) Cleaned up #ifdefs, added more -verbose output, improved SDL 1.3 support (couriersud) 4) Cleaned up Windows support (couriersud) 5) Fixed possible weirdness enumerating controller buttons (Skito)
Download the source from Arbee’s WIP emporium and the Mac OSX version from the homepage or below.
SDLMame Source Code (18.1 MiB, 9 Downloads) - Version .136
SDLMame For Mac OSX 32bit Universal Binary (23.2 MiB, 13 Downloads) - Version .136
SDLMame For Mac OSX 64bit Intel Binary (11.8 MiB, 14 Downloads) - Version .136
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