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New Version Of The Arcade Emulator SDLMame

January 1, 2010 by Hawq 

Updates now for the source code and Mac OSX versions of this Mame that shuns DirectX and there’s a bit more news than the past few versions have had:

  • 1) Up to date with baseline 0.136 (RB)
  • 2) More typecasting so compiling as C++ can succeed (couriersud)
  • 3) Cleaned up #ifdefs, added more -verbose output, improved SDL 1.3 support (couriersud)
  • 4) Cleaned up Windows support (couriersud)
  • 5) Fixed possible weirdness enumerating controller buttons (Skito)
  • Download the source from Arbee’s WIP emporium and the Mac OSX version from the homepage or below.

    SDLMame Source CodeSDLMame Source Code (18.1 MiB, 9 Downloads) - Version .136

    SDLMame For Mac OSX 32bit Universal BinarySDLMame For Mac OSX 32bit Universal Binary (23.2 MiB, 13 Downloads) - Version .136

    SDLMame For Mac OSX 64bit Intel BinarySDLMame For Mac OSX 64bit Intel Binary (11.8 MiB, 14 Downloads) - Version .136

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      MAME - Downloads, Screenshots, and More!

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